Game of Swords
Closed

Game of Swords

4.61
3 - 8 people60 minutesDifficult
The Dark Lord Axius is on a quest for power and domination. Unite the four kingdoms and be the heroes to stop him. Will you go mad searching for the stone of power, or vanquish Axius?
Large groupsFor prosWith children

Difficult
Not scary
Without actorsActors
EnglishGame language
About the escape room
The Dark Lord Axius, bent on destruction and dominion of the living, is leading his army of the wicked to lay waste to the castle. Once he retrieves the sacred stone of power hidden within, the sun will hide and the dead will rise. However, the prophecy states that a band of heroes with the ability to unite the four kingdoms may find it first and use its power to vanquish Axius. Foolish adventurers who have deemed themselves worthy have searched the castle's sanctum, but soon go mad. Will you share the same fate, or are you the heroes the prophecy spoke of?
AI
Brief assessment
Navigator AI
Go for the cinematic medieval vibe, clever tactile challenges, and a couple of neat surprises tucked into a compact space. It’s a lock-light adventure that rewards sharp eyes, good comms, and a bit of grit.

The owner of this escape room has not yet confirmed their details.

If you are the owner of this escape room, please confirm your details so that customers can see your contact information for bookings.

Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIPlayers praise the immersive set and medieval theme, noting a strong start and solid production for a small footprint. Puzzles skew unique and tactile, with difficulty landing from moderate to tough depending on your mix. Recurring gripes are dim lighting, quiet audio on key dialogue, and one divisive puzzle that feels like luck or outside knowledge. A few runs needed GM intervention to trigger things, and some props look worn but still fit the aesthetic.
WeaknessesLow light and soft audio can make clues harder to catch, and one puzzle is widely called unfair. There are occasional odd leaps in logic and moments where the GM must nudge a stuck mechanism. A couple of pieces look rough around the edges outside the room proper.
StrengthsAtmosphere delivers, from the castle styling to a surprising beat that catches teams off-guard. The puzzle mix leans techy and tactile rather than lock-heavy, and flow feels satisfying once you click. Hosts get shout-outs for being upbeat and helpful.
SecurityStandard briefing and supervision; no safety issues reported. Expect dark transitions and narrow passages, so watch your step in low light.
Level of fearNot a scare room; more adventurous than frightening. Fine for teens and up, though the darkness and tense music might spook very young players.
Actors' gameNo live actors inside, but the game masters are attentive and friendly, with high-energy briefings. Some teams noticed manual triggers from the GM when tech misfired.
Quality of riddlesA varied spread of visual, tactile, and light tech interactions with minimal padlocks. Generally fair and inventive, but expect tight observation challenges and a few tricky tactile tasks. One puzzle divides opinion due to perceived luck or outside info, and audio-based clues can be hard to hear.
PlotRace Axius to the sacred stone hidden in the castle’s sanctum and use it to stop his rising darkness. The prophecy thread ties rooms together without heavy exposition.
Difficulty levelModerate to hard, doable with three but smoother with four or five. Newer players may need hints, while veterans will enjoy the challenge curve.

Reviews

Review author's avatar
Nina S.
Beginner
4
Not many medieval rooms out there, so this was a treat. The entry reveal hits hard, the build hides the ceiling well, and while some props are worn, they fit the vibe. Audio needs a volume bump, and a few solves made it tough to notice what actually opened. Our host Shi was fantastic and the puzzles balanced straightforward steps with real challenge.
25.11.2025
Review author's avatar
Marina K.
Beginner
5
Loved the castle build and the way the puzzles feel hands-on instead of combo-lock spam. Our GM kept the energy high, and the room clicked once we spotted a sneaky visual cue. Would absolutely recommend to a group that communicates well.
08.03.2025
Review author's avatar
Ethan P.
Beginner
4
Small footprint, big creativity. If your team likes tactile tasks, you’ll eat this up, but bring sharp eyes for what unlocks after each solve. We cleared it as a trio and had a blast.
10.08.2025
Review author's avatar
Olivia T.
Beginner
5
I had a great time with this one. Puzzles felt fresh, and a mid-game surprise genuinely caught us off guard. The theme and set work beautifully. Expect some tricky tactile moments, so bring at least a couple of hands-on thinkers.
01.04.2025
Review author's avatar
Chris B.
Beginner
4
Way more fun than its size suggests. There are some standout ideas, but a couple of clues suffer under dim lighting and fussy artwork. Enjoyed it overall, though the lobby and decor outside could use love.
01.02.2025
Review author's avatar
alex_89
Beginner
4
Fun room with a big atmosphere punch, but we struggled to hear some key audio and the lighting made one clue a squint-fest. Still, we got out with seconds left and felt great about the finish.
12.01.2025
Review author's avatar
Tara L.
Beginner
3
Didn’t love this one, maybe because I’m not into the show it riffs on. Puzzles were fine, but we could tell the GM had to fire an event manually a couple of times, and one 3D-printed piece felt tacked on. Not awful, just not for me.
13.11.2025
Review author's avatar
Mark D.
Beginner
4
Cool look and enjoyable flow. We finished with three people and only truly got bogged down on one puzzle; the rest made sense once we found the right thread.
07.11.2025
Review author's avatar
Derek J.
Beginner
4
Nicely built with a touch of tech, which was a breath of fresh air after so many lock-heavy games. Our group really appreciated the variety.
28.09.2025
Review author's avatar
Lena✨
Beginner
5
Set design rocks and the surprise reveal got a real whoa from our group. Not horror, just moody and adventurous. Best room we’ve done at this venue so far.
26.02.2025
Review author's avatar
Rachel M.
Beginner
4
Tough room overall and probably my favorite at this location. It pushed our team without feeling like busywork.
15.04.2025
Review author's avatar
Joanna P.
Beginner
4
Great premise but execution lands in the middle. A couple of puzzles felt off—even with a hint they still seemed weird, which reads as weak design to me. It’s close to being excellent.
23.10.2025
Review author's avatar
Ben A.
Beginner
4
Charming room with some sweet moments, but the so-called no-knowledge puzzle leaned on luck. We ended up bypassing it, which says a lot. After that hiccup the game moved much better.
29.09.2025
Review author's avatar
Sam G.
Beginner
3
There’s one section that felt like guessing, and we also saw the GM manually trigger something when it didn’t fire. Not terrible, just frustrating in the moment. The rest flowed fine.
07.04.2025