The Clock Tower
Closed

The Clock Tower

4.51
2 - 8 people60 minutesMedium
Clock Tower malfunction traps timekeeper, your team of ten ventures through time to save him. Every puzzle you solve brings you closer to a timely escape.
Large groupsBeginners

Medium
Not scary
Without actorsActors
EnglishGame language
About the escape room
Something has gone wrong with the mechanical gears and springs of The Clock Tower. Now the timekeeper is trapped, and your team of up to ten players must travel through the future and the past to save him. Each piece of the puzzle you find brings you closer to your timely escape.
AI
Brief assessment
Navigator AI
Go for the quirky steampunk vibe and the hands-on gizmos; when it clicks, hopping through past and future is a blast. It’s rough around the edges, but the creative moments land hard enough to make it worth a spin.

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Location

323-801-8955
Paid Parking
Wifi
Wardrobe

AI Overview

AIPlayers loved the eccentric steampunk look and the physical interactions, especially later in the game. The most common gripe was unclear feedback when puzzles were solved, which made progress feel muddy. Several mention broken or touchy tech, including a buggy final puzzle. Pacing starts slow and cramped, then ramps up in the later acts.
WeaknessesUnreliable triggers and broken tech undercut the experience, with the finale called out more than once. Feedback is vague, so it’s hard to tell when you’ve solved something or what to do next. The opening space feels tedious and a bit claustrophobic.
StrengthsDistinct steampunk aesthetic with inventive props and set transitions. The layout has ambition, and the later sections feel energetic and fun. Creativity shows through in several tactile interactions.
SecurityNo safety issues were flagged. Be aware that the first space is small; groups who dislike tight rooms may want to plan accordingly.
Level of fearNot a horror room and reads as family friendly. The only discomfort noted is the tight first area, which could bother anyone sensitive to small spaces.
Actors' gameNo clear mentions of live actors or heavy staff interaction in the reviews. Expect a self-driven experience with tech doing most of the talking.
Quality of riddlesA mix of tactile mechanisms and tech-driven steps that fit the theme. Creativity is there, but fairness takes a hit when triggers misfire or confirmations are missing. Some puzzles felt unintuitive, though the variety improves later on.
PlotYou’re bouncing through time to free the trapped timekeeper, with the story woven around set changes and mechanisms. Narrative is present but secondary to the gadget play, and the momentum improves mid-game.
Difficulty levelModerate to hard, more because of unclear signaling than complex logic. Newer teams may get stuck without nudges, while experienced groups can chew through it once they find the groove.

Reviews

Review author's avatar
Mae K.
Beginner
4
Lots of unusual interactions and props that fit the quirky steampunk and alchemy vibe. Some tech was faulty, including the final puzzle, and the first act felt cramped and tedious, but the last two acts were genuinely fun and lively. Imperfect, yet the ambition and creativity made the early slog worth it.
10.11.2025
Review author's avatar
Nora L.
Beginner
5
Big, creative swings and some great time-jump reveals. Our group of eight had plenty to do, and the hands-on mechanisms felt satisfying. A bit of a bumpy start, sure, but the payoffs in the back half made it a win for us.
02.11.2025
Review author's avatar
Sam R.
Beginner
4
Loved the weird clockwork look and the chunky gadgets. The first room dragged, but once we broke into the later areas the energy picked up and we finished grinning. If you like tactile puzzles, this scratches the itch.
01.02.2025
Review author's avatar
Guest
Beginner
2
Neat theme, rough execution. Triggers dinged randomly and we weren’t sure what unlocked what, which got frustrating. Left feeling more confused than triumphant.
07.10.2025
Review author's avatar
alex_89
Beginner
3
Cool layout, but we kept guessing whether a step actually registered. A couple sensors felt flaky, which killed momentum. Fun ideas, just not very intuitive.
28.07.2025
Review author's avatar
Taylor S.
Beginner
2
Strange experience with plenty of promise, but the triggers seemed off. Things dinged at random and we often couldn’t tell if we had actually solved something.
05.03.2025
Review author's avatar
Jordan P.
Beginner
3
Great layout, but it was rarely obvious when a puzzle was actually solved or what to tackle next. Not the most intuitive experience.
12.03.2025
Review author's avatar
Priya M.
Beginner
4
Atmosphere is spot on for steampunk fans, and the final stretch is exciting. Still, clearer confirmations would help a ton. Bring patience and a good communicator.
27.04.2025
Review author's avatar
Chris L.
Beginner
4
Simple room overall, and a few puzzles didn’t feel logical. It ends up a bit underwhelming despite some charm.
28.04.2025

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