Up in Smoke
Closed

Up in Smoke

  • Verified
4.74
2 - 6 people60 minutesSherlock level
Feds are on your tail in the speakeasy business! Can you destroy the evidence and prove your worth to your boss before they make a bust?
For prosLarge groups
Sherlock level
Not scary
Without actorsActors
EnglishGame language
About the escape room
The good days of running a successful speakeasy have come to an end. The Feds have been tipped off and are headed your way fast. The only thing tying you and your crew to the operation is the business ledger. Can you destroy it all and prove yourself to your boss?
AI
Brief assessment
Navigator AI
A sharp speakeasy caper with clever, techy puzzles and a stylish 1920s vibe. Go if you like clean logic, neat reveals, and a race-against-the-Feds story—just be okay with calling the GM for hints.

Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIPlayers consistently praise the creative puzzle design, smooth flow, and immersive Prohibition setting. Staff earns kudos for being friendly and helpful. The main gripe is clue delivery that brings the game master into the room and breaks immersion, plus mixed notes on linearity. Most say smaller teams work best, with three to four feeling ideal.
WeaknessesHints require ringing a bell so the GM steps in, which jars immersion. Larger groups can idle during linear stretches, and it’s a single-room game. A replay years later felt less standout versus newer rooms.
StrengthsInventive, fair puzzles with some cool hidden tech and satisfying aha moments. Strong atmosphere that sells the speakeasy story. Flow generally feels deliberate and rewarding.
SecurityClear briefings and attentive staff, with no safety issues reported. One-room layout keeps movement simple and controlled.
Level of fearNot scary—no horror, just time pressure. Family-friendly for teens and adults who like brainy challenges.
Actors' gameNo live actors, but game masters step in when you ask for help and are widely praised for being kind and supportive. Interaction is helpful, though in-person clues can break the mood.
Quality of riddlesClever and varied with some surprising tech-driven moments, largely fair and readable. Flow is good, though a few teams tried things out of order or hit brief bottlenecks. Expect logic and observation over heavy searching.
PlotYou’re running a speakeasy and must erase the incriminating ledger before the Feds arrive. Tasks tie neatly into that ticking-clock premise without spoiling anything.
Difficulty levelMedium to challenging, leaning hard for first-timers who may need a few hints. Experienced players do well, and three to four people feel like the sweet spot; six can be too many.

Reviews

Review author's avatar
Chris P.
Beginner
4
We brought six people and realized fast this plays best at four, maybe less. Staff was super nice, the theme leans Gatsby/Capone, and the puzzles hit that fun-but-challenging middle once we took a few hints. It’s fairly linear, so extras end up standing around between solves. They call it their toughest room and I can see why, and I’d still recommend it.
04.01.2025
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Sophie N.
Beginner
4
I’ve played this twice. The first run years ago was a blast; the replay was still fun, but I’ve done stronger rooms since, so I’m dialing it back to a simple thumbs up. Also, you ring a bell for clues and the host steps in, which breaks immersion. My original take was that the puzzles were unique and engaging, and that largely still stands.
19.04.2025
Review author's avatar
Nina B.
Beginner
3
Went with six and it felt crowded for a mostly linear game. Lots of watching one person solve while others waited. One-room format looks nice but limits the action. Fun ideas, just not ideal for a big group.
11.08.2025
Review author's avatar
Marina K.
Beginner
4
Clever room with a classy 1920s feel and some neat surprises. Only gripe is ringing the bell so the GM comes in for hints, which snaps you out of character. Still, staff was lovely and we solved with a couple nudges. Would play again.
12.07.2025
Review author's avatar
alex_89
Beginner
5
We booked this on a whim and it slapped. The speakeasy set looks great, and the hidden tech made a couple puzzles pop. With four of us, we had steady work and almost no dead time. Left grinning and a little smug.
27.05.2025
Review author's avatar
Maya S.
Beginner
5
Loved this one. It kept us on our toes with a couple of unique twists, the speakeasy vibe is immersive, and the staff is fantastic. I’d point experienced players here first; beginners can finish too, just with a few hints. I’ve enjoyed every room at this location.
17.11.2025
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Riley C.
Beginner
5
Fantastic room while we were in Fayetteville for the weekend. Friendly staff, exciting pacing, and a few puzzles we never saw coming—those gangsters are sneaky.
07.11.2025
Review author's avatar
Guest
Beginner
4
We spun our wheels early because a few puzzles opened at once and we chased the wrong thread. After a hint, the flow clicked and it was a blast. Solid challenge without feeling unfair.
21.04.2025
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Derek L.
Beginner
5
Tight game design, unexpected mechanisms, and clean logic. Our team kept saying wow at the reveals. Favorite room we’ve played in Fayetteville so far.
26.01.2025
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Taylor R.
Beginner
4
A surprisingly strong experience with clever, challenging puzzles that flow cleanly. The room feels well crafted and thoughtfully designed. Easy to recommend to most groups.
14.09.2025
Review author's avatar
Lena✨
Beginner
5
Total blast from start to finish. Fun puzzles, big smiles, and our whole team stayed engaged the whole time. Ten out of ten would send friends.
18.07.2025
Review author's avatar
Guest
Beginner
4
It’s a one-room game, and clues mean the GM comes inside, which isn’t ideal. Our game master was friendly and super helpful when we did ask, though.
24.11.2025
Review author's avatar
Owen H.
Beginner
5
I didn’t expect so much hidden tech woven into the set, and it’s used in really smart ways. Very slick execution.
09.04.2025
Review author's avatar
Jared T.
Beginner
4
Overall a solid game. It isn’t strictly linear, so we jumped ahead and needed a couple of hints after trying things too early, but it worked out fine in the end.
20.12.2025
Review author's avatar
Ari B.
Beginner
5
By far my favorite game at Ozark Escape. So well put together and satisfying.
12.12.2025