
UFL VR
Dive into Unbound Fighting League (UFL) for a player versus player fighting experience that defies reality. Face opponents in breathtaking arenas with full body motion capture and become a fighter unbound by limits. You're unbound.
Put on a helmet and step into places that can't be built in a physical room: space stations, sunken cities, pure fantasy. 5 VR escape rooms in Oak Brook — find your next reality below.

Dive into Unbound Fighting League (UFL) for a player versus player fighting experience that defies reality. Face opponents in breathtaking arenas with full body motion capture and become a fighter unbound by limits. You're unbound.
Experience the original hyper-reality escape at Deadwood Mansion. Newly remastered with haptics, feel the chilling touch of undead residents like never before!
Join the crew aboard the U.S.S. Discovery in Star Trek: Discovery Away Mission. Investigate a distress signal from an unexplored alien world. Use iconic Starfleet equipment in this immersive VR experience. Coming soon to Sandbox VR near you!
Join your guild, hunt for the lost treasure of Davy Jones. Will you find it in time or will the Curse of Davy Jones claim your souls? Time is ticking...
Embark on a journey from futuristic New Hong Kong by Earth's last space elevator. Witness the cityscape, Earth's curvature and space itself while safeguarding humanity's last defense against Rawcor invasion in Amber Sky 2088.
A VR escape room combines the teamwork of a classic escape room with the freedom of virtual reality. Each player receives a headset and controllers; you see teammates as avatars, talk to them live, and solve puzzles in worlds where physics is optional — fly, shrink, teleport, cast spells.
VR escape rooms are a great choice for mixed groups: sessions typically scale from 2 to 8+ players, there's no physical strain, and the wow factor works for both 12-year-olds and grandparents. Motion sickness in VR escape rooms is rare, as movement is mostly via teleportation.
Sessions in Oak Brook usually last 30–60 minutes. Glasses fit under most headsets, and staff will calibrate everything before starting — no gaming experience needed.