Steampunk Alice
Escape room 8+

Steampunk Alice

4.65
2 - 6 people60 minutesDifficult
Dive into a twisted tale of love, loss, and cyborgs. Can you mend a broken timeline and defeat the malevolent Queen of Hearts to save Alice?
For prosWith childrenLarge groups

Difficult
Not scary
Without actorsActors
EnglishGame language
About the escape room
Alice ate a poison mushroom and tragically died. Determined to bring her back, her father created a cyborg and worked on a time machine to swap the mushroom. Alice's jealous stepmother sabotaged the machine, breaking time itself. Memories fractured, and the stepmother became the malevolent Queen of Hearts cyborg. Are you willing to risk your life and embarked on a mission to fix the timeline.
AI
Brief assessment
Navigator AI
Go for the jaw‑dropping steampunk Wonderland and the bonkers, cinematic reveals. If you want big immersion, inventive gadgets, and a fresh Alice twist, this one delivers in spades even with a few creaky edges.

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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIReviews rave about the set design and worldbuilding, calling it one of the most immersive rooms around with constant wow moments and a unique take on Alice. Puzzles are creative and techy but can feel trial‑and‑error or directionless, with logic that’s sometimes loose. Several teams hit worn tech, misfires, dim lighting, and uneven audio, plus GM attentiveness varies. Difficulty trends medium with non‑linear flow; 3–4 players seems the sweet spot, and new players are dazzled.
WeaknessesA number of reports of glitches, worn mechanisms, or puzzles that need GM intervention. Sound balancing and low light make instructions hard to catch, and the path forward isn’t always clear, leading to trial‑and‑error. GM energy and attentiveness can be hit or miss.
StrengthsSpectacular, layered sets and props sell the steampunk story and keep the adrenaline up. Unique inputs, minimal padlocks, and clever tech create memorable reveals and strong immersion.
SecurityGeneral play feels safe, though dim lighting and worn props are noted—be gentle with mechanisms. Note: the games are upstairs and not wheelchair accessible according to one review.
Level of fearNot a horror room—more whimsical sci‑fi with a few tense moments. Suitable for families and teens; very young kids might find the darkness and noise a bit much.
Actors' gameNo live actors reported; interaction is mainly through narration and your GM via hints. GM support ranges from enthusiastic and helpful to fairly hands‑off.
Quality of riddlesNon‑linear, gadget‑heavy, and often observational, with some very fresh inputs. Logic can wobble, and a few solves feel like brute force or try‑until‑it‑clicks. Listening tasks matter in places, and enthusiasts may want tighter reasoning or more collaboration moments.
PlotA time‑tangled spin on Alice: Dad builds a cyborg and a time machine to undo a poisonous mistake, but a jealous stepmother becomes the Queen of Hearts and breaks time. You hop through surreal stages to stitch the timeline back together without spoilers.
Difficulty levelMid‑tier overall with spikes from unclear direction and audio‑driven steps. Great wow factor for newcomers; seasoned players may breeze parts but stumble when the logic gets wobbly—teams of 3–4 feel ideal.

Reviews

Review author's avatar
Casey D.
Beginner
4
I appreciated how boldly weird and wacky the experience is—the sets, the tech, the thread of the story. The flip side is that direction can feel murky and you’re often wondering what to do next. If “not making sense” was the goal, they nailed it, for better and worse.
19.12.2025
Review author's avatar
Alyssa W.
Beginner
3
We started late because the single GM was juggling resets and then vented about management, which set a rough tone. Inside, the once‑beautiful set felt worn, a puzzle required uncomfortable force, and one prop was oddly designed. Time for a refresh and more staff.
04.12.2025
Review author's avatar
Ben R.
Beginner
4
An absolute feast for the eyes with imagination to spare. The puzzles don’t quite match the brilliance of the build, but the game is still very much worth your time—this location consistently delivers fun, even if Men in Suits is my personal top pick.
21.11.2025
Review author's avatar
Nora H.
Beginner
4
Stunning rooms and set pieces with an easy‑to‑follow story thread, but several puzzles misfired and we lost time on things that should’ve triggered on the first try. The sound mix is off in places, and too many moments devolve into trial and error. Still, it’s fun and the world is gorgeous—just needs some love on the tech and audio.
02.10.2025
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Riley S.
Beginner
4
Mashing steampunk with Wonderland is fresh and fun, though the transitions can be abrupt and classic characters fade into the background. The puzzles are straightforward and mostly soloable, so teamwork isn’t essential. Our GM was low‑energy; four players feels ideal. Newer groups will love the spectacle, veterans may want more.
21.08.2025
Review author's avatar
Erin C.
Beginner
5
Theme and build were fantastic and the flow mostly worked, with a surreal story that still held together. A few puzzles didn’t fire and we had to radio for help, but overall it was a great time and I’d recommend it.
16.08.2025
Review author's avatar
Matt P.
Beginner
4
Of all the games at this site, this sits lower on my list even though the set is among the best I’ve seen. We missed info amid the chaos, and several solves turned into trial and error. Still, the space is used brilliantly and the adventure kept me engaged.
05.06.2025
Review author's avatar
Ivan P.
Beginner
4
Theme and props are next level, and most puzzles were satisfying. One worn piece slowed us down, but staff handled it fast. Moderate difficulty, high spectacle—worth it.
24.05.2025
Review author's avatar
alex_89
Beginner
5
Wildly immersive from the first door—gears, glow, and a finale that legit gave me goosebumps. Puzzles leaned techy but made sense once we slowed down. Our GM kept hints light and timely. Loved it.
28.01.2025
Review author's avatar
Lena✨
Beginner
5
Took two first‑timers and they were starry‑eyed the whole game. Non‑linear, lots to touch and try, and the reveals are chef’s kiss. We escaped with a minute to spare and big smiles.
03.08.2025
Review author's avatar
Dylan A.
Beginner
5
Breathtaking production with tons to discover and a story told clearly through the spaces. Fun, varied puzzles and beautiful props. One practical note: the games are upstairs and not wheelchair accessible.
18.09.2025
Review author's avatar
Jon K.
Beginner
4
Psychedelic vibe that really sells the rabbit‑hole feel. The penultimate room hinges on listening, which is tough if teammates are talking, and the finale looks incredible but the logic didn’t land without GM help.
09.03.2025
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Theo M.
Beginner
5
A wonderfully offbeat Alice remix with a jaw‑dropping finale set and fresh inputs you don’t see every day. I loved the references sprinkled in, but the logic occasionally baffled me, and the lack of a timer felt thematically right yet disorienting. Imperfect, yes, but a delight for Alice fans.
01.03.2025
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Guest
Beginner
3
Some clever ideas, but a few mechanisms didn’t trigger and the GM had to bump us forward. Felt like trial and error more than logic in spots. Atmosphere rocks, execution needs polish.
07.04.2025
Review author's avatar
Marina K.
Beginner
4
Gorgeous room and a cool twist on Alice, but the audio cues got drowned out when our team was chatting and we lost the thread a couple times. Still had a blast and would gladly recommend.
20.04.2025

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