Resurrection
Escape room 12+

Resurrection

  • 3–8Players
  • 60 minutesTime
  • Medium. Logic and teamwork. No special experience needed.Difficulty
  • A bit scary. Jump scares and dark scenes.Scariness
About the escape room

Can you brave Dr. Hill's dark history and find his secret laboratory? Terminating his twisted creation will require courage, wit, and a keen eye. Can you beat the clock? Just remember: avoid anything with a pulse.

  • #LargeGroups
  • #Beginners
  • #WithChildren
  • #Horror
This is the office of Dr. John H. Hills,Escape Hotel owner,and father of little Elena.She was locked up, tight — in the Attic. But — that’s a story for another time. This room has a rather astonishing history. Deep, dark, secrets —buried for generations. Long ago, John and his wife Elizabeth were expecting their first child. However — there were complications. The child was lost. They tried again. And again. And again.For many years. Time after time, their attempts to bring a new life into this world, failed. All the fetuses died. This took a toll. Losing their unborn children was far more than they could bear. But, when Elizabeth died — John wentover the edge — became obsessed. He devised a method to create the perfect child —using the souls from those he’d lost —to feed life, in to a newborn son. Now — it’s up to you. Find Dr. Hill’s secret laboratory. Exterminate his creation before it’s too late. Before it, too — takes hold of your soul. You have exactly one hour.If I were you: I’d steer clear of anything with a pulse.
AI
Brief assessment
Navigator AI
Go for the moody, science-gothic lab vibes and slick set dressing that drip with story. If you like tense, high-production horror with a few hands-on contraptions, this one delivers atmosphere in spades.

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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIPlayers love the set design and creepy immersion, but the gameplay feels uneven with a mix of clever tasks and clunky, dated moments. A notorious skill-based pipe task and other finicky mechanisms cause bottlenecks, and tech hiccups show up in multiple reports. The room skews small and linear, so bigger groups often end up waiting on one person. Staff are friendly and energetic, though execution can slip when tech fails or triggers are missed.
WeaknessesFrequent complaints about broken or overly sensitive tech, plus logic leaps and low feedback on certain puzzles. One height-dependent or reachy step and an infamous pipe challenge create choke points. Final sequences can be finicky, leading to lost time and frustration.
StrengthsStrong theming, props, and sound design make the world feel lived-in and eerie. Some science-flavored interactions feel fresh and tactile. Many mention welcoming hosts and a cool lobby vibe.
SecurityStandard briefings and staff assistance are mentioned, and a skip option exists for the infamous skill task. A few reach-dependent moments appear; shorter players may need a hand from teammates or the GM.
Level of fearSpooky and tense with jumpy moments and disturbing lab imagery, but not extreme gore. Skittish players usually acclimate; younger kids might find it too intense.
Actors' gameNo consistent in-room actors reported; interaction is mainly through the game master via hints. Hosts are often praised for energy and support, though a few note missed triggers or curt debriefs.
Quality of riddlesA mixed bag: some creative lab-style tasks alongside old-school or non-intuitive steps. Linear flow means bottlenecks, and the pipe/skill challenge is widely cited as both very hard and skippable. Several puzzles feel underclued or sensitive to timing and placement, which can read as broken.
PlotA grim tale of Dr. Hill’s obsession with building the perfect child using lost souls, pushing you to find his lab and end the experiment. You’ve got an hour to shut it down before it turns on you.
Difficulty levelOverall hard and sometimes unforgiving, with tricky logic and skill elements; likely among the tougher games at this venue. Newer teams will want hints, and smaller groups may manage flow better than large parties.

Reviews

Review author's avatar
Sienna T.
Beginner
4
Awesome vibe with creative puzzles I haven’t seen elsewhere. We didn’t escape due to our own mistakes, but the staff was lovely, nothing seemed broken, and the scares hit the sweet spot. I’m coming back for more rooms.
30.12.2025
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Jess from OC
Beginner
5
Gorgeous set, moody soundtrack, and a few scares that got me good. We needed hints, but the staff was upbeat and never broke the vibe. Escaped with seconds left and felt like heroes.
18.01.2025
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Theo M.
Beginner
3
The lobby is a showstopper, but the game felt uneven with some decent puzzles and others that barely felt like puzzles. There’s a frustrating skill task you can only skip, and the small, linear layout leaves big groups idle. Cool place to peek into, but I can’t recommend this room.
20.06.2025
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Liam K.
Beginner
3
Immersion outside the rooms is great, but inside we hit logic jumps and hypersensitive inputs. Staff warned that a near-impossible puzzle can be skipped, which isn’t a good sign. We kept having the right sequences that only worked if we held or wiggled things just so, which ate time.
28.04.2025
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Nate J.
Beginner
3
Scares were mostly loud stingers after puzzles, and two key steps weren’t operational. Our GM even forgot to trigger one, which cost time. The story felt messy, and I wasn’t bothered that we didn’t finish.
05.08.2025
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Paige W.
Beginner
3
Too many mechanisms were down. The concept and theming are interesting, but with multiple tech failures and a GM admitting they’ve been broken for a while, the price stung.
31.10.2025
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Drew S.
Beginner
3
Flow was rough, puzzles clunky, tech unreliable, and the overall concept didn’t work for me. Among my least favorites out of 100+ rooms I’ve done.
25.01.2025
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Kay R.
Beginner
4
My first escape room and the theme pulled me in right away. We stalled on the pipe task and the magnet key, then ran out on a confusing bubbling-jar puzzle with pretty disturbing visuals.
30.09.2025
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mike_b
Beginner
3
Theming rocks, but the room is super linear and we got stuck watching one friend wrestle a fussy mechanism. A couple inputs were so touchy we wasted time thinking we were wrong. Cool atmosphere, middling gameplay.
10.12.2025
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TravelerLA
Beginner
2
That infamous skill puzzle drained our energy and wasn’t clueable in a fun way, just tedious. We finally skipped it and still hit a finicky end. For the price, I wanted smoother tech.
18.04.2025
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Elena R.
Beginner
4
Creepy lab aesthetic done right and some neat science-y steps. One reachy spot was rough for me, but our GM adjusted quickly and we rolled on. Hard, but satisfying when it clicks.
26.10.2025
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Maya P.
Beginner
4
The theming lands, but I wanted more puzzle content. The science elements were fun, though overall it needs a tune-up and isn’t their strongest offering.
21.09.2025
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Ari C.
Beginner
4
Tough room with a hiccup mid-game that the staff fixed fast, and they tossed in five extra minutes. Probably the hardest I’ve tried at this venue, but still a good time.
05.02.2025
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Noah V.
Beginner
4
Solid Halloween itch-scratcher with eerie props and a unique story beat. Puzzles are hit-or-miss, yet our team had a blast once we asked for guidance at the right moments.
17.07.2025
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Ben L.
Beginner
4
Could’ve been great but felt worn and a bit old-school in places. Even so, we had fun, and with some maintenance and polish this one could really shine.
28.03.2025

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Resurrection3 - 8 people