Lab Rat
Escape room 8+

Lab Rat

  • Verified
4.74
2 - 8 people60 minutesDifficult
Survive the trials of Dr. Ratkenstein in an immersive escape room adventure. Solve tests, uncover secrets of past victims, and escape within an hour before becoming mulch! Your life depends on your wits!
Large groupsFor prosWith children

Difficult
Not scary
Without actorsActors
EnglishGame language
About the escape room
You've been selected as the perfect test subjects for a trial by doctor Ratkenstein. If you pass the series of tests he has prepared for you, he can finally write his dissertation. If you fail, he’s going to put you and your friends in “the old test subject chipper.” As you begin to make your way through Ratkenstein’s tests, you’ll discover that other humans were here in the lab before you, and though they didn’t survive, they’ve laid out a plan to help you escape. You’ll have one hour to complete the tests and attempt to get out of the laboratory for good, before Ratkenstein turns you into mulch!
AI
Brief assessment
Navigator AI
Go for the giant‑scale lab world, whip‑smart humor, and tactile puzzles that make you feel like an actual test subject. It’s inventive, fast, and full of memorable reveals you won’t see elsewhere.

Location

Services are provided by Hatch Escapes
Free Parking
Wifi
Wardrobe
Waiting Area

AI Overview

AIReviews rave about the immersive set, playful tone, and puzzle variety, with many calling it a must‑play even years after opening. Flow skews fairly linear and works best with 3–5 players, though some duos have escaped with guidance. Game masters are often praised for well‑timed nudges, but a subset of players felt over‑hinted or handled. Occasional wear, tech hiccups, and a premium weekend price crop up as common knocks.
WeaknessesMore linear than some expect, which can leave bigger groups idle at times. Reports of overzealous hinting, long intros, and sporadic maintenance or reset issues. A few puzzles read as unintuitive or answer‑hand‑holdy, and the ending can feel softer than the midgame highs.
StrengthsHighly thematic worldbuilding with clever, tactile, on‑theme challenges and lots of Aha! moments. Humor lands throughout, production is ambitious, and the experience pauses the clock for story beats so you can enjoy them. Strong overall cohesion from set to story to puzzle feedback.
SecurityBriefings are thorough and GMs chime in to keep play safe and protect props. You may encounter low light early, loud sounds, a wet element, and rare exceptions to typical “don’t climb” norms that are clarified in‑game.
Level of fearNot intended to be scary, but expect loud bangs, a couple of jumpy moments, and some mildly creepy lab elements. Generally fine for older kids, though several reviewers suggest caution for sensitive 8–9 year olds.
Actors' gameNo live actors in‑room; the experience relies on videos and GM interaction. Many shout‑outs to attentive, funny GMs, with a minority noting a patronizing tone or too‑frequent interjections.
Quality of riddlesMostly mechanical and tactile with smart observation, communication, and perspective shifts; many feel fresh and fair with satisfying feedback. A few steps can be opaque or oddly clued, and one late puzzle is more prop‑play than deduction. Expect some physical elements, occasional color dependence, and a water moment that can get you damp if careless.
PlotYou’re human test subjects in Doctor Ratkenstein’s trials, discovering traces of previous experiments while racing to escape. The tone is whimsical and cheeky, with story videos that punctuate the game and keep the world cohesive.
Difficulty levelMedium to medium‑hard with a lot to cover; ideal for 3–5 engaged players. Beginners can enjoy it with nudges, while enthusiasts will appreciate the scope and variety but may find the linearity noticeable.

Reviews

Review author's avatar
Maya L.
Beginner
5
Wildly imaginative and delightfully weird. The giant‑scale props and cheeky videos pulled me right in, and the puzzles actually used the theme instead of just slapping it on. We laughed a lot and still had to think. Five of us felt like the sweet spot.
03.01.2025
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Review of #71
Beginner
3
Our team bounced off the tone and flow. Too many padlocks, noticeable wear, unclear puzzle leaps, loud cues, surprise jumps, and a vibe that felt more mean‑spirited than cheeky. Also pricey for what we got.
10.08.2025
Review author's avatar
Review of #18
Beginner
5
Everything clicks here: set, story, puzzles, and a sharp sense of humor. Attentive GM‑ing and the long‑running accolades make sense, though its modern ranking feels right for a 2018 classic rather than a cutting‑edge epic.
14.03.2025
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Review of #22
Beginner
5
I get why it’s beloved: immersive, clever, and still strong years later. The price can be steep on weekends, but weekday deals exist, and the timer pauses for cutscenes so you can enjoy the story beats.
04.08.2025
Review author's avatar
alex_89
Beginner
4
We had fun, but it’s more linear than I expected and our GM nudged a bit too often. Still, the build quality and humor are ace, and the midgame reveals are worth the trip.
27.07.2025
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Review of #100
Beginner
5
Easily my current number one for sheer fun. The room pauses the clock for cutscenes, packs satisfying puzzle feedback, and delivers huge reveals. Minor gripe: the ending lands softer than the middle’s highs.
28.06.2025
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Review of #13
Beginner
5
Top‑tier craft with a funny streak, but note a few jump scares and creepy touches that rattled our nine‑year‑olds. They were spooked and still loved it.
21.05.2025
Review author's avatar
Lena ✨
Beginner
4
Super creative and funny, but the weekend price stings. Go with four, enjoy the set, and don’t sleep on the little details—they matter.
28.02.2025
Review author's avatar
Review of #146
Beginner
4
Across multiple visits we kept running into technical issues serious enough to pause or evacuate, though staff made it right. Without the glitches, it’s an easy heart from me.
29.09.2025
Review author's avatar
Noah P.
Beginner
5
Did it as a duo and escaped with a few minutes left thanks to timely nudges. Smart, tactile puzzles and a water bit that can soak you if you’re not careful. We left grinning.
07.05.2025
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Review of #98
Beginner
5
Second playthrough felt over‑managed with constant don’ts and solution steering, which took the discovery away. The core game still rules, but the handholding dulled the magic for our group.
13.01.2025
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Review of #83
Beginner
5
Think Disneyland queue turned into an escape room, with massive sets, punchline‑heavy videos, and big personality. Some puzzles are odd, but the room prioritizes fun over stumping you, and the finale sprints.
22.09.2025
Review author's avatar
Guest123
Beginner
3
I think this one was overhyped for me. Some pieces looked tired and one mechanism needed a manual fix midgame, which killed the vibe. Cool concept, just not our favorite night out.
08.03.2025
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Review of #49
Beginner
5
It’s aged visibly in spots, but the charm and puzzle craft still shine. Despite scuffed edges, I’ll remember this one for years.
15.10.2025
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Review of #42
Beginner
3
We hit broken resets and GM interventions that pulled us out, plus very linear progression. Cool effects and ideas, but the hiccups and management woes that day soured it for us.
19.09.2025

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