Escape rooms for large groups in Columbia

A birthday, a work team, or just a big group of friends? These 5 escape rooms in Columbia accommodate 7+ people — with space, parallel puzzles, and a role for everyone.

5 escape rooms
The Orphan
Escape room

The Orphan

  • 2-10 people12+60 min.

A mysterious girl suddenly appears at Boone County Orphanage, bringing with her secrets that haunt the shelter. It's up to you to unravel her identity... and her vanishing.

Room 13
Escape room

Room 13

  • 2-10 people12+60 min.

Trapped in a hotel with no memory of checking in. A cozy façade cracks to reveal a sinister motive. Voices from the past guide you to freedom. Unmask the mystery to escape.

Civil War
Escape room

Civil War

  • 2-8 people15+60 min.

Captured and locked away in an enemy bunker, you and your fellow soldiers catch wind of a mutiny amongst your captors. Follow the unusual directive of a rebellious soldier… if you can trust him with your life.

  • 2-10 people12+60 min.

Secure Mark Twain's priceless original manuscripts before they fall into the wrong hands and help preserve America's literary heritage.

The Gambler
Escape room

The Gambler

  • 2-7 people43+60 min.

A wrecked reputation and the destruction of a life’s work is imminent. Hidden in the shadow of the wrecking ball lies the truth to save the beloved Oceanside Casino. Can you find the key to stop the destruction or will you, too, remain trapped under the rubble?

Escape rooms for large teams: how to play with ten people

Most escape rooms are limited to 4–6 players, so finding one for a large group is a classic organizer's headache. This page features rooms in Columbia that can actually accommodate 7, 8, and even 10+ people: large multi-room sets, duel formats where two teams compete, and venues that run multiple rooms simultaneously.

For corporate events and birthdays, call the venue after booking: many offer party rooms, championship formats across multiple escape rooms, and group discounts that aren't even listed on the site.

Practical tip: in a large team, appoint a "captain" to gather findings and keep track of time — with 8 pairs of hands, the bottleneck isn't the complexity of puzzles, but communication. Duel rooms solve this by splitting you into rival teams.