After 40 rooms, this was our least favorite. The staffer seemed out of it and didn’t respond when we needed help, critical props were missing, and some keys worked in places they shouldn’t. One sliding picture had no purpose without the missing item, and the last puzzle was incredibly fiddly despite us solving it right away. The spaces felt empty and budget, yet the price was anything but. We woul
03.09.2025
Captain's Cove
Beginner
3
Seven of us played, but only four had anything to do most of the time. A broken puzzle wasn’t flagged, we chased useless keys, and the manual ending only works if the GM is watching—which he wasn’t. We walked out frustrated, then learned we had actually finished and no one noticed.
07.10.2025
Water Landing
Beginner
3
I used to manage at SpareTime, and the escape rooms feel like an afterthought to the bowling and arcade. This was the only room that usually worked, but that’s not high praise—airline seats were slashed a year ago and just covered with flimsy covers that are now torn too. It’s oddly the hardest room here, and it isn’t accessible because you have to crawl; in theory a GM can open a staff door, but
10.02.2025
Captain's Cove
Beginner
3
I used to GM at Spare Time, and these takes are on point. This is a bowling alley and arcade first, with escape rooms bolted on. They’re cheap for a reason. Even the app has the captain’s name off, and the finale is a manual slog for staff and guests alike.
19.09.2025
Hawthorne Manor
Beginner
3
We were told no rooms, then suddenly there was space after we’d left, which set the tone. A key prop wasn’t in the room and we weren’t warned, the GM hovered with hints we didn’t ask for, and the finish wasn’t clear even after an audio cue. We had to call them in to confirm we were done, and the timer never stopped, so our time was wrong. For what we paid, the build felt cheap, and the whole exper
03.07.2025
Water Landing
Beginner
4
Loved the airplane crash-landing setup—those seats and the cargo-hold vibe had me on edge. Our group of three felt the timer pressure in a good way, and most clues made sense. Space gets tight in the second area, so keep the team small.
30.09.2025
The Outbreak
Beginner
4
We took our cousins for their first room and they had a blast. The story is goofy in a charming way and the puzzles flow without math overload. Wouldn’t call it a challenge for veterans, but it’s a feel‑good win.
01.07.2025
Hawthorne Manor
Beginner
1
Most frustrating room I’ve done: prop missing, key fit the wrong lock, and we had to ask if we’d even finished. For what they charge, that’s a no from me.
06.06.2025
Captain's Cove
Beginner
4
Pleasant surprise. I ran it with my 9-year-old and we escaped with about 18 minutes left. Puzzles were solid, but GMs stick to a script, repeat themselves, and there’s zero closure afterward. Fine if you’re already at Spare Time, not worth a special trip.
23.05.2025
Captain's Cove
Beginner
2
One puzzle was clearly down and nobody told us, and we chased a set of keys that never went to anything. That killed the flow. Theme is fine for families, but the maintenance and oversight need love.