Great prison vibe from the jump—literally started handcuffed, which pushed our teamwork in a good way. Puzzles weren’t just padlocks; lots of varied tasks that felt fresh. We went with Intermediate and finished with minutes to spare. Solid 5/5 night out.
23.12.2025
The Cell Block
Beginner
4
Not scary, more tense and mission-focused. The cuffs at the start sound gimmicky, but they actually force clean communication. Clues made sense, and the room had a nice mix of logic and physical tasks.
31.10.2025
The Cell Block
Beginner
5
We had a blast. It mixes classic locks with fresh, activity-style puzzles I haven’t seen elsewhere, so the challenges felt new. Kicking off in cuffs added immersion and made us coordinate better.
22.04.2025
The Cell Block
Beginner
4
We switched into Cell Block after our first choice had tech issues, and honestly we didn’t mind. Played on Expert, escaped in the last minute, and felt challenged the whole way. The final map threw us off a bit, but the room overall was a blast.
30.09.2025
The Cell Block
Beginner
4
If you’ve done a few rooms, go Intermediate or higher so it doesn’t feel too light. Unique tasks I hadn’t seen before kept our group engaged. Would recommend for groups that like to divide and conquer.
27.12.2025
The Cell Block
Beginner
4
We came for Witching Hour, got moved to Cell Block due to tech problems, and it turned out great. Played on Expert, had a ton of fun, and made it out.
27.10.2025
The Cell Block
Beginner
4
Fun experience with a couple of clever ah-ha moments. The map near the end was confusing for us, so we burned time there, but we still left smiling.
25.08.2025
The Cell Block
Beginner
4
Pretty fun room overall. If you’ve done more than a few, pick Intermediate. Starting out handcuffed was a playful touch.
15.06.2025
The Cell Block
Beginner
4
The final map tripped us up and felt unclear, but I’d still recommend the room overall.