Escape game 12+

The Rescue of Professor Dawkins

2 - 5 Players60 minAverage
A madman is attempting to take possession of the country as his own personal kingdom by using a mind control machine. Your mentor has built an apparatus to prevent this, but he has been kidnapped. You
#professional

Average
Without scarecrows
noActors
-Languages

About the Escape

A madman is attempting to take possession of the country as his own personal kingdom by using a mind control machine. Your mentor has built an apparatus to prevent this, but he has been kidnapped. You must get the apparatus working to stop evil from taking over the country and save Professor Dawkins. He is counting on your help!

Location

21*********
Wifi
Wardrobe
No
Atmosphere-
Cleanliness-
Mobility-
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Other escape rooms at this location

802 Paul Bunyan Dr SE #17, Bemidji, MN 56601, USA